.::Fighting Style and Stances::. ::The Fighter's Equilibria Theory::
The Fighter's Equilibria Theory is Narin's own fighting style which he created. It is a unique system which combines both physical and mental ability with experience and knowledge. It is unique due to the fact that it is not a fighting style at all, rather, it is a complex collaboration of information which can ultimately allow for one to assess any kind of situation, be it inside of combat or outside and then adapt to that situation in a specific way. The Theory works in a 3 stage process. Stage One-The reviewing phase. Stage 2-The weakening phase and Stage 3-The finishing phase.
::Stage One::
Stage One of the Fighter's Equilibria Theory is also known as the "Reviewing" phase. In this vital stage Narin will take note of a number of different things. Firstly, he will take note of his environment, looking for dangers, escape points and objects and obstacles which can be used to his advantage. With this done he gains an advanced state of spacial awareness and can fight in an area as if it is his home.
Once this is done he will move onto his opponent. During the first few attacks within a fight, Narin will test his opponents abilities to the max, taking note of all of their physical and mental abilities and aspects. How strong they are, how fast they are, how much they suffer from pain and how good they are at blocking attacks. If this is done correctly Narin is able to pick up on the way in which his opponent fights, as one of these aspects will be weaker than the other and Narin will thusly be able to adapt his own fighting style to take advantage of this.
Once all of this is done, Narin becomes a deadly opponent whom is near impossible to defeat on a mental level and the opponent will no doubt be aware of this, inducing a state of fear into them and thusly effecting their fighting capabilities further more. After all of this is done, Narin is able to move onto Stage two.
::Stage Two::
Stage two is also known as the "Weakening" stage. At this point of the fight, Narin will already have picked up on the very way in which his opponent fights. He will have collected a wide range of data on his opponent both mentally and physically and will have also picked up on whether his opponent already has weak points due to past injuries. With this, his main aim in Stage two is to weaken his opponent and crush their stamina.
As he attacks vital points of his opponents person, limbs and other areas, they will begin to wear down. The repeated attacks on weakened areas has a doubly crippling effect on both their mental and physical being. As every punch lands on their weak points, their nervous system will begin to shut down, sending neural messages to the brain as a side effect to the pain, thusly reducing their response abilities and times until the point comes that they are no longer able to fight at full capacy. Stage 3 can begin.
At a glance, stage two serves two purposes. To attack existing weak points and to create weak points if none exist already, be it permamant or none permanant. Another aim of this stage is to wear the opponent down in preparation for Stage 3, the final stage of a fight. It can also be used as a secondary review stage, to pick up on information which will possibly, but not likely to have been missed during stage one.
::Stage Three::
Stage three is also known as the "Finishing" phase. It is the final part of a fight and at this point, his opponent is close to being finished off. If Narin is able to reach this stage, it means that he is above his opponent in skill and that his opponent is near to being finished off. During this stage there is nothing left to do other than to keep fighting to finish his opponent off by use of all of his combined skills and knowledge. It is possible for both stage one and stage two to be combined but it is very rare that this will happen.
::The Origins::
The Fighter's Equilibria Theory developed from a fighting term which Narin became aware of in younger years of fighting.. During fights he noticed that the very first attack within a fight would never, or very rarely hit the opponent, however as the fight progressed punches would hit more frequently. It was a term Narin called "The Fighter's Equilibrium" or fighting balance in other words. From this, Narin developed the complete Theory through his experience and previous fighting ability.
::General Style::
Putting aside the Fighter's Equilbria Theory as Narin's fighting style, Narin has no experience in mainstream martial arts. He is nothing more than a brawler who makes up for his lack of fighting knowledge by stealing and copying skills and attacks he has seen in his life, be it by his opponents or from other sources. With this, he builds up a complex web of attacks which he personalises and masters before using, allowing him a vast arsenal of attacks which is ever growing. This has been adapted over the many years Narin has spent fighting, which has made him wise in his knowledge and a hard opponent to fight against. In otherwords, he is much like a sponge, soaking up attacks and abilities like water.
::Neural Involvement::
The Fighter's Equilibria doesn't simple involve physical ability and status, it uses mental states as a vital part of its existence. With this, Narin has become aware that during a fight, ability can be effected both by mental states and Neural stamina as a side parting to how weakened and injured the body is.
::Mental states::
During a fight, there are a number of different states the mind can be in. Each of these states can have a different effect on the fighting ability and portrays a different percentage level of fighting capabilities. Narin will also pick up on this during stage one of the Equilibria Theory. They work as follows.
Emotionless: [100%] The mind is not effected by emotion and thusly the mind is only focused on the fight currently ensuing. In this stage, there are no barriers to focus or concentration and the fighter is able to fight without and clouded judgement or abilities.
Joyfull: [95%] The mind is in a state of natural happiness and wants to win the fight. In this case, you may suffer from cockiness, meaning you will underestimate your opponent to the point where you are mistakedly hit by his or her attacks.
Angry:[50%] The mind is clouder by anger and the mind is only focused on landing blows to the opponent. In this case, logical thinking is replaced with brute force attacks which can easily be blocked, countered or evaded by an opponent in a higher percentage state than yourself.
Sad: [50/25%] Depending on whether this state is accompanied by another, your mind is in a state of sadness, to which depression and a lack of motivation and will is present. You will either intentionally allow for your opponent to hit you, or you will not be fully focused on defence, thusly allowing for attacks to hit without consent.
.::Stances::.
Over the years, Narin has developed and progressed the Fighter's Equilibria Theory with the help of combat stances. In total, there are three stances which he will use in a fight situation, however each one is adapted into different states depending on the situation itself.
::AD Stance::
This is the most common stance anyone will see Narin in. It is the stance he used when he originally started fighting years ago and those from 4 years ago will recognise it well.
In this stance, Narin is positioned in a well defensive position where he can evade, counter, block and attack. He will start a fight with this stance in mind due to the "Who goes first" effect within a fight.
Within this stance, his left hand is positioned, open handed in front of his torso to protect all of his upper body. His right will be positioned by his lower stomach to protect his lower body and both arms will remain with a constant bounce, ready to reposition or be put to use at the slightest sign by his opponent. His legs will be positioned, roughly shoulder width apart, slight bend and himself bouncing up and down on the ball of his feet to enable easy and efficient movement should the need arise.
This stance "AD" [Aggressive, Defensive] is often used in most situations. Whilst being both aggressive and defensive, its main purpose is to allow attacks to be performed whilst retaining some protection to the body. As well as this, there is also "Semi AD stance." which is used when Narin is attacking with a singular limb, or performing an attack which can allow for some defence to be retained. In this case, his free limbs will have the purpose of defending his body as best as they can.